While still trying to recuperate from a case of viral bronchitis, I did manage to do some more work this evening on the side-view Starfleet human form factor illustrations.
Started back in on some digital illustration work I had begun as part of working on both the Enterprise cross-section studies and for the workbee schematics, before the opportunity to interview Richard Taylor came up. And that was working up new and improved human figures to use to establish ergonomic and scale/clearances in future schematics and illustrations.
This is the second part of a multipart interview with Richard Taylor who was the lead designer at Robert Abel & Associates, who were the original special effects team hired to produce the designs of the miniatures and special effects for Star Trek: The Motion Picture. The first part can be read here.
Just a late night update on some 3D modeling I have been doing on some warp nacelle flux chiller grills. I have been focusing the past several weeks, when I can, on working out the very subtle compound curves for the chiller grills.
Well back in December I had a motherboard and drive issue with my iMac, and after that, was my son coming home for the holiday, then I took a slight break from the workbee while I still try and get better reference material for the aft view of it as well as the enigmatic bottom view.
I have spent the past few evenings, when not battling driving during a snow-storm that shut down the Portland metro area, working on 3D modeling some of the parts of the workbee spine.
I got a little side-tracked over the weekend in that I began working on some preliminary cargo pod illustrations. These will eventually be part of the cargo-train attachment on a few of the workbees.