You have been ID’ed

Last night I had a breakthrough on some of the detailing for the workbee. While doing some online searching at some model hobby shop websites which have some decent background information on model kits, some including photos of the kits sprue tree. One of the sites had a section on “sci-fi” kits section. Curious as to what they had on them clicked on it and it had lumped in model kits of actual space hardware, such as the NASA rockets listed on that page.

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Interior view of the 3D model of the workbee's port underside window. The windows translucency is simulated.

Screw the Window Frames

I finally completed modeling the mounting hardware for the underside windows on the workbee. It actually entailed rebuilding the inside “window” edge of the components. This was due to not leaving the inside face of the window opening vertical. Instead I had it at the 41.5º angle which is the average outside slope of the underside angled hull in the area of the window location.

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Underside Windows

This past week I spent working out the precise design and shape of the underside windows of the workbee. While at first blush, this would seem to be a fairly straight-forward task, working it out as if it were a “real” vehicle that would need to operate in the vacuum of space made it pretty challenging.

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Below Deck

This past week I began working on the generic corridor sections beginning with the “curved” radial sections as produced in Lora Johnson‘s Mr. Scott’s Guide to the Enterprise as well as the numerous photo references and blu-ray screencaps. I did this to begin to try and reconcile the deck levels in the primary hull, which obviously impact how the deck and window levels within the bridge superstructure are arranged which I have been working on for some time.

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Door Jam

While I have not updated my blog in the past two months, it’s not because I have not been working on a bunch of things in the digital 3D realm for the Enterprise drawings from Star Trek: The Motion Picture (ST:TMP). I have simply been spending a lot of time doing a deep dive on the travel pod doors to reverse engineer the docking port at the back of the Enterprise Bridge deck. That in turn will inform the Bridge/2-3 Deck superstructure.

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Plans to Elevate the Lounge

I finally finished the digital reconstruction of the second production sketch from Star Trek: The Motion Picture (ST:TMP) I recently acquired by Andrew Probert. It is the basic “final version” plan and elevation sketch of the Officer’s Lounge that was the basis for making the SFX miniature, and was intended as live-action set as well. I have both the new digitally redrawn version and the high-resolution scans up of the original posted and now sharing them.

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