Going back over my Workbee 3D files to pick up where I left off, I thought all was good and would begin detailing the underside of the vehicle. But when I began looking closely at the reference images for the original filming miniature I noticed a major problem.Continue reading
This past week I began working on the generic corridor sections beginning with the “curved” radial sections as produced in Lora Johnson‘s Mr. Scott’s Guide to the Enterprise as well as the numerous photo references and blu-ray screencaps. I did this to begin to try and reconcile the deck levels in the primary hull, which obviously impact how the deck and window levels within the bridge superstructure are arranged which I have been working on for some time.
While I have not updated my blog in the past two months, it’s not because I have not been working on a bunch of things in the digital 3D realm for the Enterprise drawings from Star Trek: The Motion Picture (ST:TMP). I have simply been spending a lot of time doing a deep dive on the travel pod doors to reverse engineer the docking port at the back of the Enterprise Bridge deck. That in turn will inform the Bridge/2-3 Deck superstructure.
While still trying to recuperate from a case of viral bronchitis, I did manage to do some more work this evening on the side-view Starfleet human form factor illustrations.
Started back in on some digital illustration work I had begun as part of working on both the Enterprise cross-section studies and for the workbee schematics, before the opportunity to interview Richard Taylor came up. And that was working up new and improved human figures to use to establish ergonomic and scale/clearances in future schematics and illustrations.
Well back in December I had a motherboard and drive issue with my iMac, and after that, was my son coming home for the holiday, then I took a slight break from the workbee while I still try and get better reference material for the aft view of it as well as the enigmatic bottom view.
I have spent the past few evenings, when not battling driving during a snow-storm that shut down the Portland metro area, working on 3D modeling some of the parts of the workbee spine.