Going back over my Workbee 3D files to pick up where I left off, I thought all was good and would begin detailing the underside of the vehicle. But when I began looking closely at the reference images for the original filming miniature I noticed a major problem.Continue reading
This afternoon I did some clean-up work in Photoshop (mainly straightening out the image and doing some minor color adjustments to color balance it to its actual colors) on the companion blueprint of elevation views of Officer’s Lounge set/model on the Enterprise for Star Trek: The Motion Picture (ST:TMP).
Started back in on some digital illustration work I had begun as part of working on both the Enterprise cross-section studies and for the workbee schematics, before the opportunity to interview Richard Taylor came up. And that was working up new and improved human figures to use to establish ergonomic and scale/clearances in future schematics and illustrations.
Well back in December I had a motherboard and drive issue with my iMac, and after that, was my son coming home for the holiday, then I took a slight break from the workbee while I still try and get better reference material for the aft view of it as well as the enigmatic bottom view.
I have spent the past few evenings, when not battling driving during a snow-storm that shut down the Portland metro area, working on 3D modeling some of the parts of the workbee spine.
I got a little side-tracked over the weekend in that I began working on some preliminary cargo pod illustrations. These will eventually be part of the cargo-train attachment on a few of the workbees.
Well, I have been working with the initial draft artwork for the workbee spine. And it is as I imagined. Insanely small and pushing the envelope of being able to be cut, folded and built.
Tonight I had some success building the upper half of a workbee, this time running three of the fiber optic filaments, and then attaching the newest set of yellow printed PVC vinyl tape panels.